Friday, August 5, 2016

Lily of Light 2016.08.05 Update: No More Perma-death!

Lily of Light is growing every week and since the story is getting longer, I've decided to get rid of perma-death. The game now has a checkpoint system that will be restored on death. For now, it saves every other player level, meaning at levels 3, 5, 7, etc. This should keep back-tracking lower while also giving you up to 2 levels to adjust your stats differently if that is where something made you die, like having too low of an attack stat.

Some other new things are:
  • Enemies can be stunned by light attacks
  • There is a knockback for physical attacks
  • New idle state for the earth boss
  • Fixed text in the game over screen
  • Fixed more text to reflect the checkpoint system
  • Minor adjustments

As usual, for a full changelog with more sarcasm, see the included Changelog.txt in the DOC folder of the .ZIP files. These changes are only in the full paid version.

There are some other changes, but they are for chapter 2 of the story, which is not playable yet, but coming very soon after a bit more work.

Have a great weekend!

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