Friday, July 29, 2016

Version 2016.07.29 is now available!

This update adds some pretty big stuff (development-wise anyway). Here's a quick rundown of what's new:
  • Added a new boss
  • Added chapter 1 of the story
  • Bug fixes
  • Code cleanup
  • A new music track for the dungeons (Thanks Human Antagonist!)
  • Added damage response. Screen-flash.
    • Red is HP damage
    • Orange is Shield damage
    • Aqua is when souls are stolen by ghosts
  • Lots of programming AI for new boss. Not finished, but it's a good start.




* These changes only apply to the full (paid) version
* Full changelog included in the .ZIP files. It contains more details and sarcasm.

The new boss has a freshly created AI that took some time to get where it is, which it's still not 100% complete. There's still some work to do, but it's a playable level in the full (paid) version.

Sorry, no update to the demo version this week. Could be a little while before it gets updated.

Have you tried it? What do you think? Love it? Hate it? Love it except for...? I want to know what you have to say, so SPEAK UP!

Have a happy weekend.

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