- Added a new boss
- Added chapter 1 of the story
- Bug fixes
- Code cleanup
- A new music track for the dungeons (Thanks Human Antagonist!)
- Added damage response. Screen-flash.
- Red is HP damage
- Orange is Shield damage
- Aqua is when souls are stolen by ghosts
- Lots of programming AI for new boss. Not finished, but it's a good start.
* These changes only apply to the full (paid) version
* Full changelog included in the .ZIP files. It contains more details and sarcasm.
The new boss has a freshly created AI that took some time to get where it is, which it's still not 100% complete. There's still some work to do, but it's a playable level in the full (paid) version.
Sorry, no update to the demo version this week. Could be a little while before it gets updated.
Have you tried it? What do you think? Love it? Hate it? Love it except for...? I want to know what you have to say, so SPEAK UP!
Have a happy weekend.
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